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Ask the Nexus 5X and 6P developers anything right now on Reddit

The team behind the Nexus 5X and 6P will be on Reddit today starting at 11AM PT, answering all kinds of questions about the new smartphones. The 6P, you'll recall, is Google's sturdy, sophisticated collaboration with Huawei, while the 5X is a smaller LG model with some seemingly nice upgrades.

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Article source: http://www.engadget.com/2015/09/30/ask-the-nexus-5x-and-6p-developers-anything-right-now/

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Freevolt generates power from thin air

What you see above may look like an unremarkable slice of electronics, but it can theoretically power a low-energy device forever, and for free. If that sounds like a big deal, well... that's because it is. Drayson Technologies today announced Freevolt, a system that harvests energy from radio frequency (RF) signals bouncing around in the ether and turns it into usable, "perpetual power." Drayson isn't exactly a household name, but the research and development company has a particular interest in energy, especially where all-electric racing is concerned. And now it's developed the first commercial technology that literally creates electricity out of thin air.

We're constantly surrounded by an ever-denser cloud of RF signals. They're the reason your smartphone gets 2G, 3G and 4G coverage, your laptop gets WiFi, and your TV receives digital broadcasts. Capturing energy from this background noise is nothing new, but most proof-of-concept scenarios have employed dedicated transmitters that power devices at short ranges. Furthermore, research into the field has never really left the lab, though a company called Nikola Labs is hoping to release an iPhone case that's said to extend battery life using RF energy harvesting.

According to Drayson, Freevolt is the first commercially available technology that powers devices using ambient RF energy, no dedicated transmitter required. The key to Freevolt is said to be the efficiency of its three constituent parts. A multi-band antenna scavenges RF energy from any source within the 0.5-5GHz range, which is then fed through an "ultra-efficient" rectifier that turns this energy into DC electricity. A power management module boosts, stores and outputs this electricity -- and that's all there is to it.

Freevolt may well be the most efficient system of its kind, but it's still only viable for devices that require very little power. In a location where lots of RF signals are flying around, like in an office, a standard Freevolt unit can produce around 100 microwatts of power. That's nowhere near enough to say, run your smartphone, but Drayson has some specific use cases in mind. The company thinks Freevolt can be the backbone of the connected home, and in a broader sense, the internet of things. Sensor-based devices, such as a smart smoke alarm, can be powered by Freevolt indefinitely. Beacons that provide indoor mapping and targeted advertising are also perfect candidates.

While it's easy to visualize specific examples -- a smoke alarm that never needs a new battery, or a low-power security camera that isn't bound to a mains outlet -- the true potential of Freevolt is hard to grasp. We're talking about free energy here: devices that never need charging, cost nothing to run, and aren't limited by the location of an external power source. An entire smart city -- where roads know when they're busy and bins know when they're full -- could be devised using countless sensors that require no upkeep, and have no overheads beyond the price of the hardware itself. It's a powerful idea, and beyond sensors, Drayson imagines Freevolt being used to trickle-charge all kinds of hardware, significantly extending the battery life of a wearable, for instance.

What's more, Freevolt can be scaled up for applications that require higher power outputs, and Drayson is currently working on miniaturizing its initial reference design and creating a flexible version that can be integrated into clothing, among other things. There are limitations to the technology, of course. The amount of power Freevolt can harness depends on the density of ambient RF signals, which are way more prevalent in urban areas than the countryside. A sensor-based product could still operate in these lower-yield environments, though, by monitoring a value every five minutes instead of every five seconds, for example.

Drayson's business model involves selling licenses to Freevolt and its related patents, as well as offering guidance and technical support to interested parties. Development kits are also available to pre-order from today, so advanced tinkerers can get their hands on the tech too. It might take some time before Freevolt finds its way into products, as Drayson is relying primarily on other companies to dream up and develop real-world applications. That said, Drayson has created a consumer product of its very own that's powered solely by Freevolt: an air pollution monitor called CleanSpace.

The CleanSpace Tag is a continuous carbon monoxide monitor that sends data back to your smartphone via Bluetooth. From the companion app, you can see real-time air pollution levels, and review your exposure during that day, recent weeks and further. The app also keep tabs on your travels, encouraging you to build up "CleanMiles" by walking and cycling rather than taking motorized transport. These banked CleanMiles can then be exchanged for rewards provided by partners such as Amazon, incentivizing you to travel in non-polluting ways.

Air pollution is of particular interest to Lord Drayson, chairman and CEO of Drayson Technologies, who hopes to increase awareness of the invisible health risk. But, there's also a bigger picture. The CleanSpace app uses data from the 110 static sensors dotted around London to build a pollution map of the capital. Each CleanSpace Tag also feeds anonymized data into this system, with the idea being the more tags in the wild, the more locally relevant and robust that UK pollution map can become. CleanSpace users can therefore decide on the fly to avoid more polluted areas in favor of cleaner routes. The plan is to expand the crowdsourced data concept elsewhere if it's well received, but for now the CleanSpace Tag is only available in the UK through a crowdfunding campaign. Pricing starts at £55 per tag, though you might want to buy one just to rip it open and see the Freevolt backbone hidden inside.

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Tattoo-like electronic health patches are now easy to make

However much you like the idea of a wearable electronic patch monitoring (or improving) your health, it's not all that practical. Making just one patch using current tech can take days, and you'd better believe that the result will be expensive. University of Texas researchers may have licked this problem, though. They've developed a "cut-and-paste" manufacturing method for tattoo-like patches that whittles the assembly time down to 20 minutes, and should reduce the cost in the process. The technique involves little more than cutting shapes out of metal placed on polymer sheets, and then printing the electronics on to polymer adhesives. Effectively, it's 3D printing in reverse -- you're taking material away until you get the design you want.

The invention sounds simple, but it could do a lot to make wearable tech a mainstay of the medical world. If patches are both simple to make and inexpensive, you're much more likely to get them as part of your treatment. You could even get disposable patches that track short-term conditions (say, a bad flu) to make sure that they're not signs of something much worse. It could take a long while before you see these cheap-and-easy devices in service, but they may well become commonplace.

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Sprint’s unlimited data plan increases to $70 a month on October 16th

If you're been eyeing Sprint's Unlimited Plan for an endless supply of data, you'll want to act quickly. The carrier is increasing the cost of its unlimited data option by $10 a month on October 16th, upping it from $60 to $70. The announcement comes in the form of an "act now" promo of sorts from Sprint, offering those who are interested a chance to opt in before the price hike. The company says that in addition to those who switch over by October 15th, customers who are currently on the $60 unlimited tier will be able to keep the current rate after the changes go into effect. What's more, the monthly cost will stay put, even when getting a new phone, as long as plan requirements are met and selected financing options are available with the data option. Sprint is offering the iPhone 6s for $1/month when you trade-in too, pairing it with unlimited data for $61 for a limited time.

[Image credit: David Paul Morris/Bloomberg via Getty Images]

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Deadmau5 is on Twitch

If it weren't for Deadmau5's terrible broadband speeds, he wouldn't be on Twitch, the live video-streaming site favored by gamers. Prior to moving to the Canadian countryside just outside of Toronto and building "a goddamned death ray" in his back yard to get paltry 5 Mbps downloads, the electronic musician, whose real name is Joel Zimmerman, had relied on a gigabit connection to broadcast music-making sessions in 2K resolution using his own data service provider. "The quality was pretty comparable [to Twitch], but I didn't have a social network behind it to help it along," he said during an interview from the first-ever TwitchCon. Now his TriCaster streaming setup is as good as "a $50,000 doorstop," and he instead uses the open-source OBS streaming software to broadcast games like Rocket League, and Counter-Strike: Global Offensive; and studio recording sessions from his basement like the rest of us.

Unlike other musicians jumping on board Twitch, which Amazon acquired for $970 million, what Deadmau5 is doing doesn't feel bandwagon-y; it comes off as incredibly genuine. Maybe that's because he has a video game background: He made tunes for the quirky PlayStation indie game Sound Shapes and appeared as a character in the short-lived DJ Hero series prior. His track "A City in Florida" was the backdrop to Saint's Row: The Third's best boss fight and his iconic mouse head is a legendary item in Diablo 3 that makes enemies jump uncontrollably -- you know, like they would at one of his concerts. He also has a Space Invaders tattoo on his neck since he shares his birthday with that game's release in 1981. So to get a better sense of how he's merging his love of music, video games and livestreaming -- he recently struck a partnership with Twitch -- I sat down with the potty-mouthed Deadmau5 for a revealing chat.

You were making YouTube videos for a while. How is Twitch, for you, different from YouTube?

Just the fact that it's live. I take a lot of pride in being able to work with a camera on me, especially in an industry that's so -- not even -- or should be live broadcasted, or could be in a way that it's still electronic music production. It's not something you can do off the cuff. I'm not gonna throw anyone under a bus or anything, but it's something that gets farmed out to other producers. One guy does this; another does that. It doesn't connect any dots between: "How does a guy do this at home and then go to the show and play it there?" [Live broadcasting] draws a line between that disconnect between producer/performer; how he's making these sounds and offering inside information to guys who are also aspiring to do the same thing.

I don't talk too much; it's not a tutorial session. But I try to throw out enough for people to pick up on; little hints and bits. It's not a master class of, "Here's what I fuckin' do all day!"

Is there a reason you chose Twitch over YouTube Gaming which recently launched?

Yeah, Twitch paid more. Our sponsorship deal was like, fuck, way in the millions and YouTube only wanted to give me $80 and a fuckin' milk carton. [Glances at Twitch PR guy]. No, I'm totally joking.


I established some relationships with some folks -- folks? Folk. [Looks at Twitch PR guy] That's what you've been demoted to.

It's just banter; they're all kids my age. We all like to bust each other's balls online and hop into the occasional game. Try doing that with jagoffs from YouTube. [laughs] YouTube's not going to be loving me after this. "Fuck this kid!" [laughs]

How has broadcasting your music sessions on Twitch affected your creative workflow?

That's really interesting because I do feel inhibited. Sometimes. You put anyone in front of an audience and if they're not -- I wouldn't say "trained" because I was never trained, but if they're not accustomed to having eyes on them and people watching them do their thing it would really inhibit your ability to perform a task because of...

There's going to be pressure because if you fuck up, someone's seeing you fuck up.

Exactly! And then you're going to waste time going [slams hands on the couch and makes a vowel-less noise with his mouth] fighting with them or defending what you're doing in terms of your work. I developed this "no fucks skill," for lack of a better word, into knowing the camera is on. I do things in a way I wouldn't normally do them if I was sitting around in my fuckin' underwear eating peanut butter and making music.

And then I found that happy medium where I can still get shit done. It takes a certain amount of practice or experience doing that for you to be proficient at what you do, versus what you do with 3 million kids watching and hanging off your words, speculating.

With 3 million people watching, that's got to be impossible to manage chat. Do you have a bot?

Well, not really. At the start, it was fuckin' anarchy. It was "shit, fuck, piss," waves of emoticons. That was with some other kind of app that we used. Then we went in and we took their chat thing and said, "Okay look, here's some basic rules: You can't send a message more than once every 30 seconds." That definitely cut it to 80 percent shit, because then people knew that if they said something, it likely wouldn't even be seen unless you're that one comment troll. That helped.

Then I said we should do a kind of mode where we can pick four people at a time at random (it'll go into the chat queue and unmute four people) and they can ask the questions. That got a little weird because I spent more time moderating the chat than doing what the fuck it is I'm supposed to do, right? Then I started using Twitch and that seemed a little more tame. While it didn't have that [unmute] thing, it did have slow mode.

Depending on the scale of the channel, it's really not a disaster. I can read it; I can follow a theme or a conversation or a topic; just eyeballing it and not getting lost in someone's link to check out their beats.

Music is getting to be bigger and bigger on Twitch and...

[Interrupts] I started that. Well, I didn't start that, but I started my Twitch stuff with no gaming. Maybe that mentality didn't translate so well right off the bat with all the users when they said Twitch was going to add music channels. So I'm curious to see where that's going to evolve, because you're going to have a good crossover of streaming content with people producing content and shows that are using music. But not everybody's a goddamned fuckin' producer so they can't acquire licenses on their own to use stuff. So I actually did that once on my own.

"I do things in a way I wouldn't normally do them if I was sitting around in my fuckin' underwear eating peanut butter and making music."

The other day I was streaming me playing Diablo 3, dicking around as one does on Twitch. I had my MP3 player on shuffle and it was dipping around on my stuff and some other people's stuff. Stuff I enjoy listening to as I play Diablo; here's me in my natural habitat. Then I look at the stream later and a lot of it is blocked out, but not my stuff. It's the stuff I know I don't have the rights to broadcast. So, fair play. I'm not complaining, but I'm very curious to see how musicians and producers are going to come on board on Twitch as musicians and producers, not the musician/producer who happens to like playing Diablo as well. It'll be interesting to see [how] Twitch gets out of the game-streaming-only environment that it's perceived to be now.

deadmau5 in DJ Hero 2

Who are your favorite streamers?

You know what? I'm not gonna lie, dude. I haven't really explored much outside of what I'm doing, my own thing. But today I met one very fascinating fuckin' dude, Mr. FuturemanGaming? I'm really excited to get back and explore the rest of Twitch. It's me going to a music festival, right? You're not going to see me up in front row and fuckin' center of Arcade Fire. I'm gonna be back in the dressing room fucking a hooker until I go on. So I'm going to go out and see some of the other bands when I get home.

You're announcing this partnership with Maestro and Twitch. Can you explain what that is and how that started?

It started as ad-hoc shit at my house, then I upgraded to a TriCaster, a better streaming provider and we've tried different things. We'd acquired a piece of a company called Upfront, which were the social media expert guys and streaming providers too. They said it'll be fun; let's make this live portal site. About a year into that I realized all I'm doing is reinventing the fucking wheel. I'm trying to build a community so niche to Deadmau5 and to what I do [that] it's not getting outside of my own bubble, in terms of my fanbase.

You're preaching to the converted at that point.

Yeah, I can bring some fans in and I have a pretty respectably sized fanbase to cover my costs and acquisitions, maintenance and upkeep. And that was okay, but how do we grow this into something that attracts people that are all a part of something bigger? There isn't a single user that I had last year on my live.deadmau5.com site that didn't know what Twitch was. By chance, I ran out of internet, moved to the country and thought, "Fuck man, I can't use my shit because it's too high-spec." I had a gigabit and now I think we have 5 Mbps. That's how big the leap was, it was crazy!

I just said, it's super easy; plug and play Twitch; do a couple of streams on that. All of a sudden the people from my live site were already there; they were all members with Turbo accounts. I did it on my own because I asked, "What's shit-hot for streaming right now?" It just so happened to be Twitch.

You were pretty prolific on YouTube. Now that Twitch will allow you to upload pre-recorded videos in the future, are you going to be uploading to Twitch as well?

Yeah. With our custom portal thing we'll be producing some exclusive content that will only live on the Twitch/Maestro/deadmau5 collaboration thing. It'll also live on their portal so you don't have to be a fuckin' live.deadmau5.com member. It's all through Twitch as well. We're planning on doing some cool things like Mau5hax; we might bring that back.

That was an experiment we did in Miami during Music Week. We rented a studio and over a week, pick some fans that were also producers and I would take every Mau5trap artist (myself, Spor, Feed Me, Moguai) and we put 'em all in a studio and the contest winners would come in and work with all these artists and we'd all produce an album in a week. Just for fun, something cool for the kids and we'd stream it. We'll be doing events similar to that in the future, probably. Producing things like that as well as pre-recorded segments on, I don't know, fuckin' Modular Mondays. Who knows?

This interview has been condensed and edited

[Image credits: Getty Images/Redferns (Lead image); Danny Mahoney (Purple background); Activision (DJ Hero 2); Getty Images (Onstage with mouse head)]

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Mac exploit dodges Apple’s anti-malware app check

If you've used a Mac running OS X Mountain Lion or later, you're well-acquainted with Gatekeeper: it's the security measure that prevents unsigned apps from running unless you want them to. Unfortunately, it turns out that this first line of defense isn't quite as secure as it's supposed to be. Synack security researcher Patrick Wardle has discovered a flaw that lets malware get around Gatekeeper and do what it wants with your system. The trick 'hijacks' a signed app to pretend that it's legit, and uses clever file packaging to launch hostile code once OS X declares the host app safe. Wardle only used one app in a proof of concept demonstration, but other apps should work. You could even use malicious plugins (say, Photoshop add-ons) to bypass Gatekeeper.

Needless to say, this is a potentially nasty flaw. If attackers can convince you to download and install an authentic-looking app, they'll have a field day. The good news? Wardle took care to notify Apple before disclosing the exploit, and the company says that it's already working on a patch. It's not clear when this will arrive, so you'll want to stay on your toes until then -- grab apps only from those sources you can trust.

[Image credit: Getty Images/OJO Images RF]

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XKCD webcomic turns 10 years old today

Combine math, science, romance and crudely-drawn stick figures and you'll get something approximating XKCD, a webcomic that's celebrating its 10th anniversary today. Created by Randall Munroe (a former NASA roboticist and programmer) in 2005, the strip doesn't seem like much -- after all, it's just stick figures -- but its combination of smarts, humor and a touch of whimsy that make XKCD one of the most beloved comics on the web. It's even helped Munroe develop a successful publishing career, with his What If book (which offers "serious scientific answers to absurd hypothetical questions") rocketing to the top of Amazon's bestseller list in just 24 hours. Widely shared and celebrated not just among us nerds but also anyone who appreciates a good joke, XKCD has certainly gained cult status on the internet and beyond. To celebrate that, we've compiled a gallery of our favorite XKCD strips, which you can peruse below. If you've got your favorites, let us know in the comments too.

[Image credit: XKCD]

XKCD's 10th anniversary

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Next Issue, the Netflix for magazines, reborn with a fresh design and new name

For those who haven't heard of it, Next Issue is best described as the Netflix of magazines: It's an app that, for a monthly fee, gives you all-you-can-read access to a large library of digital magazines. It first launched on Android in 2012 and eventually made its way to the iPad and Windows devices, although it's been ages since it received any substantial updates. That changes today, however: The app is relaunching with a new look, new features and even a new name -- it's called "Texture" now, thank you very much.

Hands-on with Texture

Although the app has the same concept, and is priced the same as before ($10 a month and up), it now places a bigger emphasis on individual articles, as opposed to just whole issues. For starters, there's a "New Noteworthy" section, curated by human editors behind the scenes. That same team also puts together "Curated Collections," groups of stories around a theme -- say, the anniversary of Hurricane Katrina. On the other hand, you can be a curator too, and save stories to your own collections. In that respect, Next Issue's new approach reminds me not just of Netflix, but Spotify too. I could, if I wanted, listen to the same songs on repeat or read the same two fashion magazines. Or, I could avail myself of playlists (collections) curated by humans with good taste. I like that I can do both.

To be clear, you can still mark whole magazines as your favorites and set the app to automatically download new editions as they come in. But Next Issue, which is owned by a handful of traditional media companies like Conde Nast, knows that nowadays people are used to getting their news on Twitter, web logs and Facebook. To the extent that you're used to just clicking on random links, it was important to Next Issue that Texture look a little like a home page. And indeed it does.

Also like a regular news site, there's a built-in search feature that gives you access to an archive of more than 15,000 back issues and 500,000 stories, which you can read separately from their original issues. So, if I typed in the word "marathon" (I'm a marathoner), I'd see articles not just from Runner's World, which I subscribe to, but also Running Times, which I never read. That's obviously good for publishers, which want to gain new readers. (Next Issue Media pays them based on how much time readers spend reading their stories, so there's an incentive to reach more people if possible.)

But this design is good for me too: If we're going to continue comparing Texture to Netflix, then it's worth pointing out that one of the things that makes Netflix so appealing is the way it helps us discover new stuff. If Netflix is great because of its algorithm, and cable TV is great because of its TV guide, then Texture is compelling because it can point me toward things I wouldn't have read otherwise.

Texture arrives just as Apple is launching its own news app, albeit with a very different approach. Apple News is free, and only includes access to articles from websites. That means you'll get some magazine stories -- say an article from Wired.com -- but never whole issues. At first glance, Apple might seem to be the winner, if only because it doesn't cost anything. But remember, Texture's monthly fee includes magazines -- complete editions that you'd have to pay for regardless, either through a subscription or at a newsstand. If you primarily read news sites, you're better off with Apple News or a similar app like Flipboard. But if you love magazines, you're going to have to pony up at some point, and you only have to download a few titles each month before Texture's $10 fee becomes worth it.

Texture is available in the US and Canada, with subscriptions starting at $10 a month for monthly magazines only. There's also a $15-month-tier that includes weeklies as well. If you go with that plan, you can expect around 160 titles in total. Look for the updated app tomorrow on iOS, Android and Windows.

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Microsoft’s flagship store in NYC opens October 26th

The Big Apple's very own flagship Microsoft store is opening soon. Today, the Windows maker announced that its massive five-story, 22,269 square foot retail space in the heart of New York City will open October 26th. This new shopping outlet, which has been in development for nearly a year, is located at 677 Fifth Avenue -- a few blocks away from Apple's iconic "Cube" store. In addition to NYC, Microsoft says it'll also be inaugurating another flagship store in Sydney, Australia, but that won't be until November 12th. Of course, if you happen to pay a visit to either, you can expect a grand showcase of all-things-Microsoft, including Windows 10 devices, the Xbox One and whole lot more.

Renders of Microsoft's Fifth Avenue flagship store in NYC (top) and Sydney (bottom).

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Microsoft store slip reveals the Lumia 950 a week early

Microsoft has already done a not-so-stellar job of keeping its upcoming Lumia 950 and 950 XL smartphones a secret, and it just erased whatever doubt was left. The company's UK online store briefly listed both of the unannounced Windows 10 flagships, confirming some of the devices' juiciest specs. As suspected, both of the Lumias will have Quad HD displays, 20-megapixel cameras and 32GB of expandable storage. The biggest difference is, as you might have gathered, the display sizes: the standard 950 will have a mid-sized 5.2-inch screen, while the XL bumps that up to 5.7 inches. The pricing was conspicuously absent (not surprising given the accidental listings), but there's a real chance that you'll get the full scoop on both handsets at Microsoft's event next week.

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